Spoilers Years 1001-1500

Summary: This is the true golden age. A millennium of peace has created unprecedented prosperity. Aelarion’s libraries hold more knowledge than any previous civilization. Verdant Reach produces abundance beyond need. Caernast facilitates trade that benefits all. Lenthir makes magical breakthroughs. Khalgrod Deep crafts wonders. The Greenfell lives in perfect contentment.

The first signs of complacency appear, but they’re subtle and benign. Tribunal sessions become more ceremonial—not because anyone shirks duty, but because there are rarely issues to address. Champion selections follow tradition because tradition works well. The elaborate safeguards built into the Covenant start to feel like overcaution.

No one forgets the Second Era entirely, but it becomes the distant past. Scholars study it academically rather than as living warning. The younger generations know intellectually that divine conflicts were terrible, but they can’t really imagine such things happening.

This isn’t negligence, but rather it’s the natural result of success. When systems work flawlessly for a thousand years, why maintain crisis-level vigilance?

Key Developments:

  • Peak prosperity across all kingdoms
  • Tribunal remains functional but increasingly ceremonial
  • No one alive remembers divine conflict firsthand
  • Cultural assumption that the Covenant has “solved” the problem
  • Younger generations view Second Era as ancient history
  • Zoroth begins the slow work of crafting the Heptarchy, taking centuries per creation